✨ [New!] Chat Tag System

✨ [New!] Chat Tag System

Yury_01100
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Yury_01100
12 days ago
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Description

For my first DevToolkit week, I built ChatTagService to make custom chat tags easy. It lets you assign multiple tags like [OWNER], [ADMIN], or [VIP] per player, sorted by priority. I designed it as a ModuleScript with a RemoteEvent to send tags from server to client, and integrated it with TextChatService.OnIncomingMessage to automatically display styled tags using RichText. Adding new tags is simple with AddTag(), and the system can be extended for group-based tags. The result is a lightweight, flexible, plug-and-play chat tagging system—perfect for games that need professional, dynamic chat roles. see how it was made on the social link below ↓